Monday, July 6, 2015

Wednesday, July 1, 2015

2D Game Idea HW
Leanne Liu

Description:
The player will be running away from enemies. Each time the player’s avatar hits an enemy, the avatar will lose one life. The player can have up to 5 lives at once. Once all of the lives are used up, the game is over.

Character:
The player’s avatar will be a human so the player can relate to the game a little more. The speed of the monster(s) will be the same or a little slower than the player so the game is not impossible to win. (Obstacles will come across the player.)

Game Art:

The art will be of course pixelated, and the monster will be bigger than the character. The general colors of the game will be dark and purple so the player will have an unsettling feeling. It is not exactly pixel horror, but more of a creepy feel to an old arcade game.

Flolab Basic Platform Game:
Leanne Liu

https://flowlab.io/game/play/220131


Monday, June 29, 2015

Codeacademy HW
Leanne Liu


Activity: Review Difficulty
Leanne Liu

In the game, “Deathforest,” the player must run from a monster that chases after him while trying to find all of the items in the forest to fix his broken motorcycle. There are other minor monsters other than the main monster that also chases after the player. Intrinsic skill is required to successfully run from the monsters and pick up items. Stress is displayed because there are objects and obstacles in the forest that block the player’s way and the monster follows the player most of the time. If the player meets a dead end or stops moving, the monster will eat the player. The game itself is very difficult, since the player’s only source of light is his dying flashlight and as a result he encounters jumpscares in the forest. Eerie music gets louder and louder as the monster comes nearer, building up the tension. As long as the player stays calm and knows what to do next, he will be able to clear the game in a number of tries.
Activity 10: Voice Over and Sound Effects

Negative
grunt
punch and ouch
sad trombone


Positive
happy effect
ding

Character Dialogue
Character: Fights, bossy, self centered
1 Hurry up
2 Failure’s not an option
3 I’m not going to wait around forever

Dropbox link:
https://www.dropbox.com/sh/cx8tss8uq7wwaz9/AAAUwdRX5MBP6-PUx8FbnMlGa?dl=0



Friday, June 26, 2015

Activity 9: Non-Linear story

Original story: Cinderella

Enters house with new family
Dad dies, so Cinderella becomes a servant
1A. Becomes friends with mice + animals      1B.Cinderella doesn’t like animals. 1C. No time to       make friends--she’s busy
(Foldback) Invitation for a ball at the palace
2A. Cinderella’s excited to go  2B. She has no interest in balls        2 C. Forget it, she’s antisocial
(Only 2A)Cinderella secretly
plans to go and makes a
dress of her own
(Foldback)Helps stepsisters and stepmother get ready for the ball
(2A)Stepsisters ruin Cinderella’s dress (2B+2C)Cinderella continues her never ending chores
(Foldback) Fairygodmother helps her out
3A Cinderella is very happy she 3B Cinderella is not too excited. 3C Cinderella
gets to go to the ball. She has high              She is lazy.(2+1 b, 1c) is super
communication skills.(all A)               nervous. She is socially awkward.(2+1b, 2+1c)
(Foldback)Cinderella goes to the ball and meets the prince
4A Cinderella is funny and 4B Cinderella is no fun. 4C Cinderella is too shy
has fun with the prince(3A)          
(Foldback)Runs home at 12 am
Prince looks for the The prince marries another woman.(4B 4C)
maiden who lost her
glass slipper(4A)

Finds Cinderella and happily ever after (4A)