Tuesday, June 23, 2015

Game types

The game type I liked most were the shooter games. The shooter games did not have complex controls which made it easier for the player to move on with the story. However, I was not very good at gaming in general, so I lost the game instantly. The reasons I liked shooter games are that there was a plot and action. The game has a simple objective to shoot the enemies and move on with the storyline, which I thought was easy to follow and enjoyable. In other words, simplicity was key.
On the other hand, my least favorite game type was FPS. My biggest reason for not liking it is that the controls were very hard to use. Moving the character with my left hand and changing the camera with my right hand was very difficult. The camera view was confusing as I spun around many times to figure out where I was going. Simply put, complexity killed my interest in FPS.

Monday, June 22, 2015

Activity 1
Leanne Liu

In the game pong, the “play” element is to bounce the ball back to the player’s opponent. The “goal” is to score seven points first, and the player does that by shooting (bouncing) the ball behind the opponent’s paddle. Victory occurs when the goal, which is to score seven points first, is achieved. If the opponent does not successfully bounce the ball back, then the player who made the shot will score a point. Termination occurs when the player’s opponent scores seven points first. The player(s) “pretend” to be a ping pong player through bouncing the ping pong ball back and forth to each other. The “rules” are to slide the paddle up and down to move it to a place where the player can send the ball back. Unfortunately, the paddle cannot move side to side which makes the game more challenging. The ball will also bounce around the borders of the field of the game, requiring the players to think about where the ball will come next. The movement of the ball is predictable when the speed of the ball is slow, which is near the beginning of the game. However the speed of the ball will increase after a number of rallies, reducing the time to think about the next movement of the ball. Thus the ball’s bouncing movements make the game more difficult.